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3D Artist


  • Valid for 20 days
    until: 10 Jul 2021
  • Remote recruitment
  • Remote work
  • contract of employment, B2B contract
  • full-time
  • specialist (Mid / Regular)


Jana Henryka Dąbrowskiego 79A


Your responsibilities

  • Hello there, we are AR-Team a group of developers inside Transition Technologies PSC AR department and we would like to invite you to join us as a Technical Artist to create variety of AR/VR/XR based projects to ensure best possible “wow” effect of our applications rendering side. We create both internal and custom ordered technologies for fields like manufacturing, marketing, architecture and medicine around the world.

  • Creating good looking and possibly cheap in terms of rendering meshes

  • Analysis of functional requirements of the environment to decide how to prepare meshes

  • Estimation of work and time scope needed to create mesh for different level of detail and features

  • Cooperation with 2D artists, other 3D artists and tech artists to prepare the most suiting 3d data using worked out pipeline

  • In the future: also cooperating to create and use best possible pipeline for Digital Twins creation.

Our requirements

  • Obligatory assets to provide are CV and portfolio. Please do not hesitate to apply even if you think you do not match every point of the above requirements but you know how to convince us you are a hero/heroine worth the risk. We value brave ones that know their limitations but want to learn new techs and approaches to work.

  • At least good/advanced knowledge of one of your favorite 3D modeling software (Blender, Max, Maya etc.)

  • Good knowledge of complete 3D real-time software optimized models preparation pipeline (low-poly, high-poly, based on visual references, from scratch, based on CAD data etc.)

  • Nice optimization vs. quality taste depending on the specific platform/product needs

  • Ability to adjust to already established 3d preparation pipeline of the team

  • Knowledge about proper preparation of the model for further pipeline phases

  • Portfolio, even the smallest is a must have

  • At least communicative English for both documentation work and chatting

  • Well organized or at least trying to be well organized

  • Ability to balance between quality and time needed to complete the task

  • Good cooperation in a multiplayer interdisciplinary team with respect to others work


  • Basic knowledge about materials preparation

  • Experience with object animations preparation (skinning and/or rigging)

  • CAD to real-time optimization knowledge

  • Good knowledge of one of the following PiXYZ, Sympligon or alternatives.

  • Experience with photogrammetry data as a base for in-engine object optimization

  • BC/MS/PhD in Art, GameDev, Computer Graphics or other similar faculties.

What we offer

  • Flexible forms of employment and working hours (CoE or B2B)

  • An interesting, challenging job in the dynamically developing Capital Group company;

  • Work on innovative projects using modern technologies;

  • Direct impact on shaping the image of the Capital Group's companies on the market;

  • Possibility to develop competences in a wide range;

  • Attractive salary;

  • Stability of employment and a friendly work atmosphere;

  • Cool benefits, among others integration meetings, internal company competitions, fruit Tuesdays, sweet Thursdays and much more;

  • Benefits

  • sharing the costs of sports activities

  • private medical care

  • sharing the costs of foreign language classes

  • life insurance

  • remote work opportunities

  • flexible working time

  • fruits

  • integration events

  • no dress code

  • video games at work

  • coffee / tea

  • drinks

  • leisure zone

  • extra social benefits

  • sharing the costs of tourist services

  • baby layette

  • sharing the costs of a streaming platform subscription

  • employee referral program

  • charity initiatives

  • family picnics


Transition Technologies PSC specializes in creating IT solutions for the industry. Particularly Connected Product Lifecycle Management, application in the industry of the latest technologies of Internet of Things (IoT) and Augmented Reality (AR), thanks to which our clients can implement the concept of Industry 4.0. Our company is more than 500 enthusiasts of programming, technological innovations and programming methodologies who in their work are always guided by mutual help, good atmosphere and creative approach.

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This is how we work
This is how we work